AI Insights · Timothy · July 2022
Top 5 Planes Games in Australia Q2 2022
Explore the performance of the top 5 planes games in Australia during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2022, the top 5 planes games in Australia showcased varied performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared:
Crazy Plane Landing from BoomBit, Inc. saw a significant increase in weekly downloads early in the quarter, peaking at 9.7K in mid-April. Weekly revenue followed suit, reaching approximately $287 in the same period. However, both metrics experienced a decline towards the end of the quarter, with downloads dropping to around 4.4K and revenue settling at $75. Weekly active users mirrored this trend, starting strong at 14.2K in April and ending at roughly 9.3K in late June.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. maintained a steady performance in weekly downloads, fluctuating between 4.4K and 5.8K. The game’s weekly revenue peaked at $6.8K in mid-April and saw a slight dip towards the end of the quarter, closing at $5.5K. Active users remained consistent, starting at 13.6K and ending at 17.8K by the end of June.
Wildlife Studios' Sky Warriors: Airplane Games experienced a gradual increase in weekly downloads, culminating at 3K in the last week of June. The game's weekly revenue also saw a positive trend, reaching $1.8K in the same period. Active users grew steadily, from 3.9K at the beginning of the quarter to 6.7K by the end.
Airport BillionAir Idle Tycoon by Rogue Harbour Game Studio Inc recorded a notable spike in weekly downloads at the beginning of May, reaching 1.9K. This was accompanied by an increase in weekly revenue, peaking at $2.7K in late May. Weekly active users also saw an upward trend, starting at 1.4K and peaking at 3K in mid-May, before declining to 1.8K by the end of June.
Finally, Flight Pilot Simulator 3D! from Wildlife Studios showed a consistent performance in weekly downloads, ranging between 0.6K to 1.3K throughout the quarter. Weekly revenue fluctuated, peaking at $602 in mid-May. Active users demonstrated a steady increase, starting at 4.2K in March and ending at 4.8K in late June.
For more detailed insights and data on app performance, visit Sensor Tower.